Blaster2D
----- Made in 96 (grueling ) hours for the 2026 GMTK Game Jam -----
Controls:
W: Move forward
A: Turn left
D: Turn right
Space: Shoot
Defeat endless waves of enemies while drifting in space. Every new wave, enemies multiply themselves, quickly causing chaos. Never stop moving, the secret is to master the drifting movements to outflank the blozorgs (enemy spaceships).
Sincerely hope you guys enjoy the game. This is the second game I ever made. There were still many more features I would have liked to have added (A timing system where you "fix" your spaceship by timing your mouse clicks. If you miss, your screen would receive many distorting effects, making it hard to keep playing. Along with a few other ideas I had in mind). Unfortunately, due to my lack of coding knowledge and design virtue, I was not able to implement earlier mentioned features. Though I am still happy with the effort I gave, and what came out of it. Thanks for reading, have fun! :)
| Published | 19 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Gazary |
| Genre | Shooter |
| Content | No generative AI was used |


Leave a comment
Log in with itch.io to leave a comment.